I am a product designer and software architect who grew up in Indonesia which is how I started to explore the world by travelling and learning to adapt through problem-solving.
This passion also brought me to Ottawa, Canada. Here I was able to combine my love for design and technology by pursuing the Interactive Multimedia and Design program at Carleton University in collaboration with Algonquin College. During my degree, I started working as an Interdisciplinary Designer and Editor for various institutions and companies and worked hard to become an Undergraduate Research Assistant at the Creative Interactions Lab (CIL) at Carleton University under Dr. Audrey Girouard. There I developed a special fondness for UX, wearable technology, and collaborations between different professions to further our technologies.
After graduating, I joined the UX team at DNEG. There I worked together with an array of amazing people on DNEGs current VFX and real-time pipeline. During my time there I was also able to establish the UX research repository and expand the DNEG Design System by creating the Unreal Component Library in Figma.
Currently, I am eager to learn more about the field of accessibility, so I am collaborating with swyvl a company focusing on bringing the understanding of the neurodivergent experience to everyone, through the use of a multiplatform and mixed reality (XR) application.
Additionally, to accessibility, I am constantly learning more about computer graphics, and other IT specialties during my personal time.
Travelling ✈️
Cooking 🍲
Accessibility ♿
DIYs 🛠️
Anything you feel like (I am always happy to listen)!
Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction (2023)
Frontiers in Computer Science: Human-Media Interaction, Special Issue on Teaching and Learning Human-Computer Interaction (HCI): Current and Emerging Practices (2022)
Considering Disabilities in Autoethnographic Research
Dreaming of Disability Justice in HCI, Workshop at CHI Conference on Human Factors in Computing Systems (CHI 2022)
NoStressBand: An Autoethographic Approach to Reduce Stress
Poster at Graphics Interface 2022
Want to know more? Check out my Resume
Want to be friends? Connect with me on LinkedIn